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Method for automatically animating lip synchronization and facial expression of animated characters

DC CAFC
  • US 6,307,576 B1
  • Filed: 10/02/1997
  • Issued: 10/23/2001
  • Est. Priority Date: 10/02/1997
  • Status: Expired due to Term
First Claim
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1. A method for automatically animating lip synchronization and facial expression of three-dimensional characters comprising:

  • obtaining a first set of rules that define output morph weight set stream as a function of phoneme sequence and time of said phoneme sequence;

    obtaining a timed data file of phonemes having a plurality of sub-sequences;

    generating an intermediate stream of output morph weight sets and a plurality of transition parameters between two adjacent morph weight sets by evaluating said plurality of sub-sequences against said first set of rules;

    generating a final stream of output morph weight sets at a desired frame rate from said intermediate stream of output morph weight sets and said plurality of transition parameters; and

    applying said final stream of output morph weight sets to a sequence of animated characters to produce lip synchronization and facial expression control of said animated characters.

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