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System and method for providing game event management to a user of a gaming application

DC
  • US 6,899,628 B2
  • Filed: 07/12/2002
  • Issued: 05/31/2005
  • Est. Priority Date: 07/13/2001
  • Status: Expired due to Term
First Claim
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1. A system for managing game events, comprising:

  • a first server that;

    executes a first gaming application;

    monitors a first plurality of game events during the execution of the first gaming application; and

    communicates first event information associated with at least one of the first plurality of game events;

    a second server that;

    executes a second gaming application;

    monitors a second plurality of game events during the execution of the second gaming application; and

    communicates second event information associated with at least one of the second plurality of game events;

    a processor remotely coupled to the first server and the second server that;

    receives the first event information and the second event information; and

    generates a wager record associated with a wager between a plurality of users based on at least one of the first event information and the second event information; and

    a memory coupled to the processor that stores at least a portion of the first event information and the second event information.

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