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3D VIDEOGAME SYSTEM

  • US 20100151944A1
  • Filed: 02/22/2010
  • Published: 06/17/2010
  • Est. Priority Date: 12/19/2003
  • Status: Active Grant
First Claim
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1. A method in a videogame system for displaying three-dimensional images, comprising the computer implemented steps of:

  • providing left and right backbuffers;

    storing a first image corresponding to a first eye view into the left backbuffer;

    calculating the position coordinates of a second eye view of the first image in three dimensional space;

    determining a second eye view image based on the calculated position coordinates;

    storing the second eye view image in the right backbuffer; and

    displaying the first image and the second eye view image to the user to provide a three dimensional perspective of the image to a user.

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